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Olympus Evolt Casa Grande AZ

When you look through the Olympus E-330's optical viewfinder, you see a dim view of reality, but you see it at the speed of light. If you open your left eye while looking through the viewfinder with your right, you'll see everything in real time. 186,000 miles per second doesn't slow down when refracted, so you see exactly what's happening before you capture. You won't get exactly what you see, because of shutter lag, but it's pretty close.

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The Village At Arrowhead 20118 N 67th Ave
Glendale, AZ
 
Best Buy
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15448 N Pima RD
Scottsdale, AZ
 
Definitive Home Theater
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3805 W River Road Suite 105
Tucson, AZ
 
Apple Store
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3111 W Chandler Blvd
Chandler, AZ
 
Ritz Camera
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Camelback Colonade 1928 E. Highland Avenue
Phoenix, AZ
 
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3525 N Campbell Ave
Tucson, AZ
 
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4095 S Gilbert Rd
Gilbert, AZ
 
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1475 E Warner Rd
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Arrow Electronics
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1955 E Sky Harbor Cir N
Phoenix, AZ
 

Olympus Evolt

Olympus Evolt E-330 DSLR Review

Reader Score: 7.71 (out of 10)
Review: 'As the market for digital SLRs gets more crowded, we can expect more and more attempts at product differentiation. Companies are always looking for that something extra to make their product stand out from the crowd of traditional products, whatever they be. No company has gone to greater lengths to be different in the SLR space than Olympus, though, and they've continued the trend in the E-330, delivering the first SLR with a live view.

When you look through the Olympus E-330's optical viewfinder, you see a dim view of reality, but you see it at the speed of light. If you open your left eye while looking through the viewfinder with your right, you'll see everything in real time. 186,000 miles per second doesn't slow down when refracted, so you see exactly what's happening before you capture. You won't get exactly what you see, because of shutter lag, but it's pretty close.

Put a digital sensor, a computer processor, and a set of other electronics running on a digital clock in between, and you get a slight delay. Add that delay to your shutter lag delay, and you end up with a pretty peculiar shooting experience, especially when shooting action.

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